Classic Level 75 Era
Beastmen Pet Leveling: 19 to 30
BLM / NIN · All researched zones
This is for classic level 75-era FFXI. It doesn't rely on newer retail features such as Trusts, Grounds of Valor or modern teleport shortcuts.
Camp technique: Pulling Beastmen Pets Without Bringing the Owner
11 levels with listed camps.
BLM / NIN Fighting And Recovery
Use single-target spells and keep enough MP for a resist and another cast to finish the pet. Test your damage first. Ancient Magic isn't always the quickest or safest way to get the kill.
Ability access for levels 19 to 30
- Utsusemi: Ichi: your level will be high enough at character level 24. Make sure you've learned the scroll and have Shihei. Shadows won't stop every hit.
- Sleep: your level will be high enough at character level 20. Make sure you've learned it, and have another option ready if it resists.
- Warp: your level is high enough at the start. Make sure you've learned it. If the cast gets interrupted, you still need a way to stay alive.
- Freeze: not available during this route. You'll need BLM 50.
You'll still need to learn the scroll before using a spell. Anything that unlocks at your goal level belongs to the next part of your leveling, not the fights covered here.
BLM job reference · NIN job reference · Utsusemi: Ichi · Black Mage abilities
Level 19 to 23
Delkfutt's Lower Tower
First floor, H-9 / G-10
Staying near the entrance gives you a shorter way out. Watch the owner's position before pulling instead of going for the first bat you see.
| Monster | Recorded Level | Owner to look for |
|---|---|---|
| Gigas's Bat | 21 - 23 | Giant Sentry |
Getting There
Enter from Qufim Island. Scout the first-floor H-9 and G-10 rooms before going upstairs.
Watch For
Gigas and ordinary bats make careless pulls dangerous.
FFXIclopedia: Black Mage pet solo camps · Monster pet pulling and XP
Level 23 to 25
Delkfutt's Middle Tower
Floor 4, I-10
You can try these higher floors after the entrance bats. Check how you'll get back down before making the climb.
| Monster | Recorded Level | Owner to look for |
|---|---|---|
| Goblin's Bat | 23 - 25 | Goblin Pathfinder |
Getting There
Climb from Lower Delkfutt's through floors 1-3 to the transfer device; on floor 4, locate I-10 using the floor map.
Watch For
Other Goblins can obstruct a clean pull.
FFXIclopedia: Black Mage pet solo camps · Monster pet pulling and XP
Alternative zones for level 23
Ranguemont Pass · G-7
This gives you another option in the mid-20s. There are a few ways to approach the camp, but be careful at the lower levels. One resisted spell can make a big difference.
| Monster | Recorded Level | Owner to look for |
|---|---|---|
| Goblin's Bats | 25 - 27 | Goblin Pathfinder |
Getting There
Enter from East Ronfaure. Pass the guarded door and navigate to G-7 with Sneak and Invisible available.
Watch For
Stirges aggro and Seeker Bats can link. Leave if no suitable owner is present.
FFXIclopedia: Black Mage pet solo camps · Ranguemont Pass · Monster pet pulling and XP
Level 25 to 27
Ranguemont Pass
G-7
This gives you another option in the mid-20s. There are a few ways to approach the camp, but be careful at the lower levels. One resisted spell can make a big difference.
| Monster | Recorded Level | Owner to look for |
|---|---|---|
| Goblin's Bats | 25 - 27 | Goblin Pathfinder |
Getting There
Enter from East Ronfaure. Pass the guarded door and navigate to G-7 with Sneak and Invisible available.
Watch For
Stirges aggro and Seeker Bats can link. Leave if no suitable owner is present.
FFXIclopedia: Black Mage pet solo camps · Ranguemont Pass · Monster pet pulling and XP
Level 27 to 30
Yhoator Jungle
Northwestern G-8; G-7 alternative
This can be a good next stop in the late 20s if you already have jungle access. Give yourself enough room to finish the bee without bringing its owner.
| Monster | Recorded Level | Owner to look for |
|---|---|---|
| Goblin's Bee | 28 - 30 | Goblin Pathfinder |
Getting There
Travel from Kazham through Yuhtunga into Yhoator. The usual airship route requires a Kazham Airship Pass. Locate G-8 on the jungle map.
Watch For
Yhoator Wasps can link at the G-7 alternative.
FFXIclopedia: Black Mage pet solo camps · Yhoator Jungle · Kazham airship access · Goblin's Bee and its owners · Monster pet pulling and XP
Preparation And Fighting Plan
NIN support starts at level 9, assuming you've leveled it enough to keep it capped.
Find the owner before pulling its pet. For sight-based owners, wait until they're facing away, use a single-target pull and bring the pet to a spot you've checked is safe. Facing away won't protect you from sound aggro or a pair that shares hate. Avoid area attacks near the owner and leave it alive.
Pets can link with normal mobs of the same family. Low HP doesn't make the owner safe to stand near, and the listed spawn count doesn't tell you how many pets are there right now.
For BLM, take your time with the first pull and check your damage. Keep enough MP for a resist and another spell to finish. Don't assume you'll one-shot the pet or that Sleep will always land.
Pack Before Leaving
- Silent Oils and Prism Powders if you can't cover the trip with Sneak and Invisible spells.
- A way out if things go wrong, recovery items you can use and a Reraise option if one is available to you.
- MP recovery items and any spell scrolls you still need and can afford. Keep some MP ready in case a pull goes wrong.
- Shihei for the Utsusemi spells you've learned, plus tools for any other ninjutsu you plan to use.
- Food and gear that help your magic accuracy, damage and MP recovery while resting. Keep your magic skills leveled.
- Utsusemi: Ichi is not available at your starting support level. You'll need NIN 12.
Monster pet pulling and XP · Black Mage abilities · Utsusemi: Ichi