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HorizonXI Beastmen Pet Leveling: 60-70

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This HorizonXI route starts at 60 and covers the fights through level 69. You'll finish when you reach 70. The example uses BLM/NIN, so check the plan with your own job and trained levels before heading out.

Pet levels depend on the owner. Make sure you found the one named in the guide, avoid area pulls near it and keep enough MP for a resisted spell. A one-shot kill or a certain XP rate isn't guaranteed.

Adjust this route for my job and zone · Full camp reference

HorizonXI

Beastmen Pet Leveling: 60 to 70

BLM / NIN · All researched zones

Camp reference

This uses HorizonXI's suggested pet-camp levels. Summoner elementals aren't included because the Horizon wiki says they don't give XP.

7 levels with listed camps · 3 levels using unconfirmed backup options.

BLM / NIN Fighting And Recovery

Use single-target spells and keep enough MP for a resist and another cast to finish the pet. Test your damage first. Ancient Magic isn't always the quickest or safest way to get the kill.

Check your level-cap quests before making a long trip. You'll still need the right limit breaks, mission progress and expansion access to follow the route.

Ability access for levels 60 to 70
  • Utsusemi: Ichi: your level is high enough at the start. Make sure you've learned the scroll and have Shihei. Shadows won't stop every hit.
  • Sleep: your level is high enough at the start. Make sure you've learned it, and have another option ready if it resists.
  • Warp: your level is high enough at the start. Make sure you've learned it. If the cast gets interrupted, you still need a way to stay alive.
  • Freeze: your level is high enough at the start. Make sure you've learned it. Test the damage, casting time and MP recovery instead of assuming it will one-shot the pet.

You'll still need to learn the scroll before using a spell. Anything that unlocks at your goal level belongs to the next part of your leveling, not the fights covered here.

BLM job reference · NIN job reference · Utsusemi: Ichi · Black Mage abilities

Level 60 to 61

Newton Movalpolos

D-11 intersection

Look for the Foreman for the lower-level Newton bats. The full bat listing combines pets from different owners. For this camp, use the Foreman's reported level-61-to-64 range.

This owner's pets are listed at levels 61-64. The full mob listing includes pets from other owners too, so use the range below for this camp.

MonsterOwner's Pet LevelOwner to look for
Goblin's Bat61 - 64 Goblin Foreman

Getting There

Enter Newton from Oldton I-12 and scout the D-11 intersection using both zone maps. Take the correct connection instead of following a marker through a wall.

Watch For

Keep the Foreman's pet separate from the Headman's higher tier. Moblin patrols and gates can make a failed pull expensive.

HorizonXI Wiki: Black Mage pet solo camps · Goblin's Bat: owner-specific tiers · Newton Movalpolos access · Monster pet pulling and XP

Level 61 to 64

Newton Movalpolos

D-11 intersection

Look for the Foreman for the lower-level Newton bats. The full bat listing combines pets from different owners. For this camp, use the Foreman's reported level-61-to-64 range.

Backup option, not a confirmed camp for these levels. The pet's listed levels suggest you may be able to stay here longer, but this part of the route hasn't been confirmed by a camp report. Check the pet and try a pull. If XP is getting slow or the camp isn't working, move on or find a party.

This owner's pets are listed at levels 61-64. The full mob listing includes pets from other owners too, so use the range below for this camp.

MonsterOwner's Pet LevelOwner to look for
Goblin's Bat61 - 64 Goblin Foreman

Getting There

Enter Newton from Oldton I-12 and scout the D-11 intersection using both zone maps. Take the correct connection instead of following a marker through a wall.

Watch For

Keep the Foreman's pet separate from the Headman's higher tier. Moblin patrols and gates can make a failed pull expensive.

HorizonXI Wiki: Black Mage pet solo camps · Goblin's Bat: owner-specific tiers · Newton Movalpolos access · Monster pet pulling and XP

Level 64 to 70

Newton Movalpolos

G-9 / J-8 owner patrols

The Headman has the higher-level Newton bats. Check the owner as well as the pet's name. A Foreman's bat isn't the same level range just because both pets are called bats.

This owner's pets are listed at levels 69-74. The full mob listing includes pets from other owners too, so use the range below for this camp.

MonsterOwner's Pet LevelOwner to look for
Goblin's Bat69 - 74 Goblin Headman

Getting There

Plan the Oldton-to-Newton gate route using both maps before leaving. Bring Firesand for the gate mechanisms when the chosen route needs it, and arrange help if it requires multiple operators.

Watch For

These bats can be much stronger than their lower-tier namesakes. Do not assume a one-shot or guaranteed control spell. Confirm the current XP before staying near the cap.

HorizonXI Wiki: Black Mage pet solo camps · Goblin's Bat: owner-specific tiers · Newton Movalpolos access · Monster pet pulling and XP

Preparation And Fighting Plan

NIN support starts at level 30, assuming you've leveled it enough to keep it capped.

Find the owner before pulling its pet. For sight-based owners, wait until they're facing away, use a single-target pull and bring the pet to a spot you've checked is safe. Facing away won't protect you from sound aggro or a pair that shares hate. Avoid area attacks near the owner and leave it alive.

Pets can link with normal mobs of the same family. Low HP doesn't make the owner safe to stand near, and the listed spawn count doesn't tell you how many pets are there right now.

For BLM, take your time with the first pull and check your damage. Keep enough MP for a resist and another spell to finish. Don't assume you'll one-shot the pet or that Sleep will always land.

Pack Before Leaving

  • Silent Oils and Prism Powders if you can't cover the trip with Sneak and Invisible spells.
  • A way out if things go wrong, recovery items you can use and a Reraise option if one is available to you.
  • MP recovery items and any spell scrolls you still need and can afford. Keep some MP ready in case a pull goes wrong.
  • Shihei for the Utsusemi spells you've learned, plus tools for any other ninjutsu you plan to use.
  • Food and gear that help your magic accuracy, damage and MP recovery while resting. Keep your magic skills leveled.
  • Bring Shihei for Utsusemi: Ichi if you've learned the spell.

Monster pet pulling and XP · Black Mage abilities · Utsusemi: Ichi